Plushpit
Pulls are earned, never sold

Terrible odds.
Everyone plays.

An on-chain claw machine. You earn pulls by trading on okei.fun — there is no button to buy them and there never will be. Every prize is a bag from our own launchpad, and every outcome can be recomputed by anyone once the season closes.

Three machines.

Not three games — three prize tiers, each its own vault contract with its own odds table published on chain. A number rendered on a web page is worth nothing.

Junk

1 credit
High hit rate

Small bags of something absurd. Most pulls land here, and it is meant to be funny rather than disappointing.

Rare

5 credits
Middling odds

Larger bags of tokens that kept trading after they graduated. Genuinely worth pulling for.

Jackpot

25 credits
Long odds

A big bag of the month’s best performer, plus $PLUSH. Low odds, published on-chain, no exceptions.

How you get pulls.

Credits are non-transferable, wallet-bound, and expire when the season does. There is no purchase path, which is also why there is no bot problem: credits are the rate limit.

Trade on okei.fun

Weighted by fees paid, not volume

Wash trading makes volume cheaply and cannot make fees cheaply, because the fees are the cost.

Launch a token that graduates

Flat bonus at graduation

Paid on the outcome, not the attempt, so spinning up launches earns nothing on its own.

Hold through a graduation

Flat bonus, minimum hold

Snapshot-based rather than balance-at-graduation, so flashing in for one block does not count.

The animation is theatre. The result is already final.

The claw does not decide anything. Randomness resolves on-chain before a single frame plays, and the outcome is fixed at that moment — we say so here because a player who suspects the animation is steering the result will never trust the game, and they would be right not to.

Odds tables live on chain and are immutable for the season. At season end the seed is published, and anyone can recompute every pull that happened.

No purchase
Credits cannot be bought. There is no top-up button, and adding one would change what this product legally is.
No player-funded vault
Prizes come from launchpad revenue on a fixed schedule — never topped up in response to how much people are playing.
No hidden odds
Per-tier probabilities and current vault contents are readable from the contracts at any moment.